diff options
author | Dalai Felinto <dfelinto@gmail.com> | 2017-05-19 20:34:15 +0300 |
---|---|---|
committer | Dalai Felinto <dfelinto@gmail.com> | 2017-05-26 18:44:00 +0300 |
commit | 984cd29fdab0f3da4ad50d4df193b1c6710c904f (patch) | |
tree | c3fe5fd504c113596869eec516cd22041a323bab /source/blender/blenkernel | |
parent | 65a042b27324a7345ce415cf77c75e3220ada92d (diff) |
Implement support for Append objects in Blender 2.8
Note for users
==============
The active_layer option used for the filebrowser operators is now called
active_collection.
If there is no collections in the scenelayer or if this option is not selected
we automatically create a new collection for the new objects.
This is the same behaviour of trying to add a new object when there is
no collection.
Note for developers
===================
For those cases I moved the object user count handling from readfile to
the scene collection system. It's working fine for those, but we still
need to re-visit this for Add objects, and Duplicate - In those cases
the usercount is 2 when it should be 1.
Reviewers: mont29, sergey
Differential Revision: https://developer.blender.org/D2686
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/intern/blender_copybuffer.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/blender_copybuffer.c b/source/blender/blenkernel/intern/blender_copybuffer.c index 964825f86d3..206b0f2a8cc 100644 --- a/source/blender/blenkernel/intern/blender_copybuffer.c +++ b/source/blender/blenkernel/intern/blender_copybuffer.c @@ -118,7 +118,7 @@ bool BKE_copybuffer_paste(bContext *C, const char *libname, const short flag, Re { Main *bmain = CTX_data_main(C); Scene *scene = CTX_data_scene(C); - View3D *v3d = CTX_wm_view3d(C); + SceneLayer *sl = CTX_data_scene_layer(C); Main *mainl = NULL; Library *lib; BlendHandle *bh; @@ -143,7 +143,7 @@ bool BKE_copybuffer_paste(bContext *C, const char *libname, const short flag, Re BLO_library_link_copypaste(mainl, bh); - BLO_library_link_end(mainl, &bh, flag, scene, v3d); + BLO_library_link_end(mainl, &bh, flag, scene, sl); /* mark all library linked objects to be updated */ BKE_main_lib_objects_recalc_all(bmain); |