diff options
author | Nikhil Shringarpurey <Nikhil.Net> | 2022-03-02 21:05:15 +0300 |
---|---|---|
committer | Harley Acheson <harley.acheson@gmail.com> | 2022-03-02 21:05:15 +0300 |
commit | 721b705499fee2b999f74c7928892c9a9fce5bc2 (patch) | |
tree | 6acb8d49e5b97651a792e5918bafcc58f74cd114 /source/blender/blenkernel | |
parent | ca0b72852961571d0099a7274fb34291494f3b45 (diff) |
UI: Comments Misspellings of Vertex/Vertices
Correct misspellings in code comments of "vertex" and "vertices".
See D13932 for more details.
Differential Revision: https://developer.blender.org/D13932
Reviewed by Harley Acheson
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/BKE_particle.h | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/cloth.c | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/curve.cc | 2 | ||||
-rw-r--r-- | source/blender/blenkernel/intern/gpencil_geom.cc | 2 |
4 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/BKE_particle.h b/source/blender/blenkernel/BKE_particle.h index 21d60bcc5c5..b622d7ba85c 100644 --- a/source/blender/blenkernel/BKE_particle.h +++ b/source/blender/blenkernel/BKE_particle.h @@ -226,7 +226,7 @@ typedef struct ParticleCollision { } ParticleCollision; typedef struct ParticleDrawData { - float *vdata, *vd; /* vertice data */ + float *vdata, *vd; /* vertex data */ float *ndata, *nd; /* normal data */ float *cdata, *cd; /* color data */ float *vedata, *ved; /* velocity data */ diff --git a/source/blender/blenkernel/intern/cloth.c b/source/blender/blenkernel/intern/cloth.c index 103de672248..f7454a02de6 100644 --- a/source/blender/blenkernel/intern/cloth.c +++ b/source/blender/blenkernel/intern/cloth.c @@ -1825,7 +1825,7 @@ static bool cloth_build_springs(ClothModifierData *clmd, Mesh *mesh) else { /* bending springs for hair strands * The current algorithm only goes through the edges in order of the mesh edges list - * and makes springs between the outer vert of edges sharing a vertice. This works just + * and makes springs between the outer vert of edges sharing a vertex. This works just * fine for hair, but not for user generated string meshes. This could/should be later * extended to work with non-ordered edges so that it can be used for general "rope * dynamics" without the need for the vertices or edges to be ordered through the length diff --git a/source/blender/blenkernel/intern/curve.cc b/source/blender/blenkernel/intern/curve.cc index 6be04b79761..6b7f7af44e8 100644 --- a/source/blender/blenkernel/intern/curve.cc +++ b/source/blender/blenkernel/intern/curve.cc @@ -4843,7 +4843,7 @@ bool BKE_nurb_type_convert(Nurb *nu, while (a--) { if ((type == CU_POLY && bezt->h1 == HD_VECT && bezt->h2 == HD_VECT) || (use_handles == false)) { - /* vector handle becomes 1 poly vertice */ + /* vector handle becomes one poly vertex */ copy_v3_v3(bp->vec, bezt->vec[1]); bp->vec[3] = 1.0; bp->f1 = bezt->f2; diff --git a/source/blender/blenkernel/intern/gpencil_geom.cc b/source/blender/blenkernel/intern/gpencil_geom.cc index 865bcebee25..2160d567db5 100644 --- a/source/blender/blenkernel/intern/gpencil_geom.cc +++ b/source/blender/blenkernel/intern/gpencil_geom.cc @@ -2340,7 +2340,7 @@ static int gpencil_walk_edge(GHash *v_table, gped_init = &gp_edges[edge]; idx++; - /* Avoid to follow already visited vertice. */ + /* Avoid following already visited vertices. */ if (reverse) { if (BLI_ghash_haskey(v_table, POINTER_FROM_INT(gped->v1))) { edge = -1; |