diff options
author | Jean Da Costa <jeacom256> | 2019-01-23 20:38:40 +0300 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2019-01-23 22:25:14 +0300 |
commit | b592e34559da82f86339e97b25ceac9f844719ab (patch) | |
tree | 0f6f0d9a04ccd8eb0551a8c0cdc5ad4b80c9996c /source/blender/blenkernel | |
parent | 4e9817a4fb2986b3d08da8380a6ce1d40c108970 (diff) |
Sculpt: add Topology Rake, to align edges along brush while painting.
This helps to generate cleaner topology and define sharp features for dynamic
topology. Best used on relatively low-poly meshes, it is not needed as much
for high detail areas and has a performance impact.
Differential Revision: https://developer.blender.org/D4189
Diffstat (limited to 'source/blender/blenkernel')
-rw-r--r-- | source/blender/blenkernel/intern/brush.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/brush.c b/source/blender/blenkernel/intern/brush.c index f9ba8765d04..bb42f7412e6 100644 --- a/source/blender/blenkernel/intern/brush.c +++ b/source/blender/blenkernel/intern/brush.c @@ -79,6 +79,7 @@ static void brush_defaults(Brush *brush) brush->size = 35; /* radius of the brush in pixels */ brush->alpha = 0.5f; /* brush strength/intensity probably variable should be renamed? */ brush->autosmooth_factor = 0.0f; + brush->topology_rake_factor = 0.0f; brush->crease_pinch_factor = 0.5f; brush->sculpt_plane = SCULPT_DISP_DIR_AREA; brush->plane_offset = 0.0f; /* how far above or below the plane that is found by averaging the faces */ @@ -739,6 +740,8 @@ void BKE_brush_debug_print_state(Brush *br) BR_TEST(autosmooth_factor, f); + BR_TEST(topology_rake_factor, f); + BR_TEST(crease_pinch_factor, f); BR_TEST(plane_trim, f); |