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authorCampbell Barton <ideasman42@gmail.com>2021-10-06 06:44:27 +0300
committerCampbell Barton <ideasman42@gmail.com>2021-10-06 06:54:05 +0300
commitdf8f507f411fd71e649e9a896f53c2e574558525 (patch)
treec248e58ff8eb31e27ca9a1aae2bc76b8bb4dd3a7 /source/blender/blenlib/BLI_array.hh
parentbf35dba7fbab568e857b85e9a74ae0f1eb5838f6 (diff)
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/blenlib/BLI_array.hh')
-rw-r--r--source/blender/blenlib/BLI_array.hh2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenlib/BLI_array.hh b/source/blender/blenlib/BLI_array.hh
index 352bf379d4d..32588b7450d 100644
--- a/source/blender/blenlib/BLI_array.hh
+++ b/source/blender/blenlib/BLI_array.hh
@@ -31,7 +31,7 @@
*
* A main benefit of using Array over Vector is that it expresses the intent of the developer
* better. It indicates that the size of the data structure is not expected to change. Furthermore,
- * you can be more certain that an array does not overallocate.
+ * you can be more certain that an array does not over-allocate.
*
* blender::Array supports small object optimization to improve performance when the size turns out
* to be small at run-time.