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author | Campbell Barton <ideasman42@gmail.com> | 2021-10-06 06:44:27 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-10-06 06:54:05 +0300 |
commit | df8f507f411fd71e649e9a896f53c2e574558525 (patch) | |
tree | c248e58ff8eb31e27ca9a1aae2bc76b8bb4dd3a7 /source/blender/blenlib/BLI_array.hh | |
parent | bf35dba7fbab568e857b85e9a74ae0f1eb5838f6 (diff) |
Cleanup: spelling in comments
Diffstat (limited to 'source/blender/blenlib/BLI_array.hh')
-rw-r--r-- | source/blender/blenlib/BLI_array.hh | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenlib/BLI_array.hh b/source/blender/blenlib/BLI_array.hh index 352bf379d4d..32588b7450d 100644 --- a/source/blender/blenlib/BLI_array.hh +++ b/source/blender/blenlib/BLI_array.hh @@ -31,7 +31,7 @@ * * A main benefit of using Array over Vector is that it expresses the intent of the developer * better. It indicates that the size of the data structure is not expected to change. Furthermore, - * you can be more certain that an array does not overallocate. + * you can be more certain that an array does not over-allocate. * * blender::Array supports small object optimization to improve performance when the size turns out * to be small at run-time. |