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authorJagannadhan Ravi <easythrees>2021-04-23 11:06:46 +0300
committerJeroen Bakker <jeroen@blender.org>2021-04-23 11:07:06 +0300
commit425e19bc1fca91116d5fceb7e994bdbf7656acc2 (patch)
treef3304a68874395cb8b3cb1d6517c6769117f799b /source/blender/blenlib/BLI_compiler_attrs.h
parentcfa20ff03bdeb87b1625196d58a1dbe0e22cc2f9 (diff)
Modifiers: Performance Simple Deformation
Use multiprocessing with simple deform modifiers. Master 2.92 fps this patch 3.13 fps on Ryzen 1700X With Vega 64 GPU. 3970X: 2.85 fps -> 2.95 fps 3990X: 3.15 fps -> 3.41 fps 3995WX: 3.21 fps -> 3.38 fps Reviewed By: jbakker Differential Revision: https://developer.blender.org/D10609
Diffstat (limited to 'source/blender/blenlib/BLI_compiler_attrs.h')
-rw-r--r--source/blender/blenlib/BLI_compiler_attrs.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_compiler_attrs.h b/source/blender/blenlib/BLI_compiler_attrs.h
index 680c4bc78da..4b5a7d671f2 100644
--- a/source/blender/blenlib/BLI_compiler_attrs.h
+++ b/source/blender/blenlib/BLI_compiler_attrs.h
@@ -98,3 +98,10 @@
#else
# define ATTR_ALIGN(x) __attribute__((aligned(x)))
#endif
+
+/* Alignment directive */
+#ifdef _WIN64
+# define ALIGN_STRUCT __declspec(align(64))
+#else
+# define ALIGN_STRUCT
+#endif