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author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-07-25 17:59:46 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-07-30 18:12:24 +0300 |
commit | 885cc4cf9a1d5c167e4cbd26c3294d8b1ad400d8 (patch) | |
tree | cb7f2b6ef98c6ce346f2378096bc9d32a3e5606e /source/blender/blenlib/BLI_compiler_compat.h | |
parent | b59d85b5a56c020c7b86b0cca4dc38e4950550f9 (diff) |
Build: require C11/C++11 for all operating systems in master.
This is in preparation of upgrading our library dependencies, some of which
need C++11. We already use C++11 in blender2.8 and for Windows and macOS, so
this just affects Linux.
On many distributions this will not require any changes, on some
install_deps.sh will need to be run again to rebuild libraries.
Differential Revision: https://developer.blender.org/D3568
Diffstat (limited to 'source/blender/blenlib/BLI_compiler_compat.h')
-rw-r--r-- | source/blender/blenlib/BLI_compiler_compat.h | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/source/blender/blenlib/BLI_compiler_compat.h b/source/blender/blenlib/BLI_compiler_compat.h index 0726e3bb343..2b53975a106 100644 --- a/source/blender/blenlib/BLI_compiler_compat.h +++ b/source/blender/blenlib/BLI_compiler_compat.h @@ -32,11 +32,7 @@ # define alloca _alloca #endif -#if defined(__cplusplus) && ((__cplusplus >= 201103L) || defined(_MSC_VER)) -# define HAS_CPP11_FEATURES -#endif - -#if (defined(__GNUC__) || defined(__clang__)) && defined(HAS_CPP11_FEATURES) +#if (defined(__GNUC__) || defined(__clang__)) && defined(__cplusplus) extern "C++" { /* Some magic to be sure we don't have reference in the type. */ template<typename T> static inline T decltype_helper(T x) { return x; } |