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authorMartin Poirier <theeth@yahoo.com>2007-09-27 21:45:53 +0400
committerMartin Poirier <theeth@yahoo.com>2007-09-27 21:45:53 +0400
commit0345b3b221568d9c29665397ef42496c8199a05e (patch)
tree1713c8ee0dac014104eedbb5b305a32e20da06ee /source/blender/blenlib/BLI_editVert.h
parent8c2ebc2decc22bb052242d7a305010b55fd52947 (diff)
Improve consistency in editmesh tmp unions.
EditVert had "float *fp" while the others had "float p". changed to "float p" and made all code using the float pointer use the already existing tmp.p (void*) instead.
Diffstat (limited to 'source/blender/blenlib/BLI_editVert.h')
-rw-r--r--source/blender/blenlib/BLI_editVert.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenlib/BLI_editVert.h b/source/blender/blenlib/BLI_editVert.h
index fd217e479ed..795f6781894 100644
--- a/source/blender/blenlib/BLI_editVert.h
+++ b/source/blender/blenlib/BLI_editVert.h
@@ -55,9 +55,9 @@ typedef struct EditVert
struct EditVert *v;
struct EditEdge *e;
struct EditFace *f;
- float *fp;
void *p;
long l;
+ float fp;
} tmp;
float no[3]; /*vertex normal */
float co[3]; /*vertex location */