diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-07-13 04:40:20 +0400 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2009-07-13 04:40:20 +0400 |
commit | 26ef6da24b3324fb6f8ab6cfe12f101f0d7dedb4 (patch) | |
tree | 375aa10e98780325086c215454f71cdeaef2de4b /source/blender/blenlib/BLI_editVert.h | |
parent | 6fb0181b50461b529bb960950870de941711041e (diff) |
2.5
* Objects now support up to 32767 material slots. It's easy to
increase this further, but I prefer not to increase the memory
usage of mesh faces, it seems unlikely that someone would
create 32767 distinct materials?
* Forward compatibility: the only thing you can potentially lose
reading a 2.5 file in 2.4 is object linking (instead of default
data), though usually that will go fine too. Reading files with
> 32 material slots in 2.4 can start giving issues.
* The ob->colbits variable is deprecated by the array ob->matbits
but I didn't remove the ob->colbits updates in very few places
it is set.
* I hope I changed all the relevant things, various places just
hardcoded the number 16 instead of using the MAXMAT define.
* Join Objects operator back. This is using the version from the
animsys2 branch coded by Joshua, which means it now supports
joining of shape keys.
* Fix for crash reading file saved during render.
Diffstat (limited to 'source/blender/blenlib/BLI_editVert.h')
-rw-r--r-- | source/blender/blenlib/BLI_editVert.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/blenlib/BLI_editVert.h b/source/blender/blenlib/BLI_editVert.h index 758e3d136aa..56a20d8462a 100644 --- a/source/blender/blenlib/BLI_editVert.h +++ b/source/blender/blenlib/BLI_editVert.h @@ -125,10 +125,11 @@ typedef struct EditFace float fp; } tmp; float n[3], cent[3]; - unsigned char mat_nr, flag; + unsigned char flag; unsigned char f, f1, h; unsigned char fast; /* only 0 or 1, for editmesh_fastmalloc */ unsigned char fgonf; /* flag for fgon options */ + short mat_nr; void *data; /* custom face data */ } EditFace; |