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authorJacques Lucke <jacques@blender.org>2020-06-09 11:27:24 +0300
committerJacques Lucke <jacques@blender.org>2020-06-09 11:27:24 +0300
commit9bb7d6ed68ef1aa0e6acc3e70901cb6b79c682d2 (patch)
tree843993222b8ee5c02451207404ceb113323ede6f /source/blender/blenlib/BLI_float3.hh
parentd8678e02ecec9375bec1dcf1388c6fc8b4ce3ad2 (diff)
BLI: put C++ data structures in "blender" namespace instead of "BLI"
We plan to use the "blender" namespace in other modules as well.
Diffstat (limited to 'source/blender/blenlib/BLI_float3.hh')
-rw-r--r--source/blender/blenlib/BLI_float3.hh4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenlib/BLI_float3.hh b/source/blender/blenlib/BLI_float3.hh
index 9678fa4b2d3..7ef4f1b4973 100644
--- a/source/blender/blenlib/BLI_float3.hh
+++ b/source/blender/blenlib/BLI_float3.hh
@@ -21,7 +21,7 @@
#include "BLI_math_vector.h"
-namespace BLI {
+namespace blender {
struct float3 {
float x, y, z;
@@ -213,6 +213,6 @@ struct float3 {
}
};
-} // namespace BLI
+} // namespace blender
#endif /* __BLI_FLOAT3_HH__ */