diff options
author | Charlie Jolly <charlie> | 2021-10-15 17:27:16 +0300 |
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committer | Charlie Jolly <mistajolly@gmail.com> | 2021-10-15 17:28:20 +0300 |
commit | 104887800c0f221fbcffa84bb360dd9ff001d7f1 (patch) | |
tree | 743a308c6eda1918e4e97df0d8ba32b7046bedf7 /source/blender/blenlib/BLI_float3.hh | |
parent | 6e4ab5b761b03b52177985ecbeb2c2f576159c74 (diff) |
Geometry Nodes: Add Voronoi Texture
Port shader Voronoi to GN
Reviewed By: JacquesLucke
Differential Revision: https://developer.blender.org/D12725
Diffstat (limited to 'source/blender/blenlib/BLI_float3.hh')
-rw-r--r-- | source/blender/blenlib/BLI_float3.hh | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_float3.hh b/source/blender/blenlib/BLI_float3.hh index 04aae375889..8263ef72584 100644 --- a/source/blender/blenlib/BLI_float3.hh +++ b/source/blender/blenlib/BLI_float3.hh @@ -80,6 +80,11 @@ struct float3 { return {-a.x, -a.y, -a.z}; } + friend float3 operator-(const float3 &a, const float &b) + { + return {a.x - b, a.y - b, a.z - b}; + } + float3 &operator-=(const float3 &b) { this->x -= b.x; @@ -218,6 +223,16 @@ struct float3 { return result; } + static float3 safe_divide(const float3 &a, const float b) + { + return (b != 0.0f) ? a / b : float3(0.0f); + } + + static float3 floor(const float3 &a) + { + return float3(floorf(a.x), floorf(a.y), floorf(a.z)); + } + void invert() { x = -x; |