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author | Hans Goudey <h.goudey@me.com> | 2021-03-15 05:36:35 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2021-03-15 05:36:35 +0300 |
commit | c23da7a5c9079702a33ea2309d9ee1d714481237 (patch) | |
tree | 020fac68601855329424d947c78376a409bd3fc3 /source/blender/blenlib/BLI_float3.hh | |
parent | 070010e203f6cf9ac8fe30c8b60a5394df98e730 (diff) |
BLI: Add "is_zero" method to float2 and float3 types
This is not necessary, but a nice convenience to avoid using `is_zero_v3`.
Differential Revision: https://developer.blender.org/D10713
Diffstat (limited to 'source/blender/blenlib/BLI_float3.hh')
-rw-r--r-- | source/blender/blenlib/BLI_float3.hh | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_float3.hh b/source/blender/blenlib/BLI_float3.hh index 9a8870963bf..7e49cc89b52 100644 --- a/source/blender/blenlib/BLI_float3.hh +++ b/source/blender/blenlib/BLI_float3.hh @@ -174,6 +174,11 @@ struct float3 { return len_squared_v3(*this); } + bool is_zero() const + { + return this->x == 0.0f && this->y == 0.0f && this->z == 0.0f; + } + void reflect(const float3 &normal) { *this = this->reflected(normal); |