diff options
author | Jacques Lucke <jacques@blender.org> | 2020-06-09 11:27:24 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2020-06-09 11:27:24 +0300 |
commit | 9bb7d6ed68ef1aa0e6acc3e70901cb6b79c682d2 (patch) | |
tree | 843993222b8ee5c02451207404ceb113323ede6f /source/blender/blenlib/BLI_float4x4.hh | |
parent | d8678e02ecec9375bec1dcf1388c6fc8b4ce3ad2 (diff) |
BLI: put C++ data structures in "blender" namespace instead of "BLI"
We plan to use the "blender" namespace in other modules as well.
Diffstat (limited to 'source/blender/blenlib/BLI_float4x4.hh')
-rw-r--r-- | source/blender/blenlib/BLI_float4x4.hh | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenlib/BLI_float4x4.hh b/source/blender/blenlib/BLI_float4x4.hh index 36186d319c9..0abfb751ebf 100644 --- a/source/blender/blenlib/BLI_float4x4.hh +++ b/source/blender/blenlib/BLI_float4x4.hh @@ -20,7 +20,7 @@ #include "BLI_float3.hh" #include "BLI_math_matrix.h" -namespace BLI { +namespace blender { struct float4x4 { float values[4][4]; @@ -110,6 +110,6 @@ struct float4x4 { } }; -} // namespace BLI +} // namespace blender #endif /* __BLI_FLOAT4X4_HH__ */ |