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authorHans Goudey <h.goudey@me.com>2021-02-12 22:25:45 +0300
committerHans Goudey <h.goudey@me.com>2021-02-12 22:25:45 +0300
commitd4fd06d6ce89113310bb769f4777c9a4d77cb155 (patch)
treef94c3e05a65bca55a0e54f4c1fb72d9e23734e17 /source/blender/blenlib/BLI_hash.h
parentd7c2c889a688067dab280fc137ad4c3c7ce4cb2b (diff)
Geometry Nodes: Add operation setting to attribute randomize node
This commit adds a drop-down to the attribute randomize node to support a few operations on the values of existing attributes: "Replace/Create" (the existing behavior), "Add", "Subtract", and "Multiply". At this point, the operations are limited by what is simple to implement. More could be added in the future, but there isn't a strong use case for more complex operations anyway, and a second math node can be used. Differential Revision: https://developer.blender.org/D10269
Diffstat (limited to 'source/blender/blenlib/BLI_hash.h')
-rw-r--r--source/blender/blenlib/BLI_hash.h10
1 files changed, 10 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_hash.h b/source/blender/blenlib/BLI_hash.h
index d687e805323..cfd39ea3cf8 100644
--- a/source/blender/blenlib/BLI_hash.h
+++ b/source/blender/blenlib/BLI_hash.h
@@ -90,6 +90,16 @@ BLI_INLINE unsigned int BLI_hash_string(const char *str)
return i;
}
+BLI_INLINE float BLI_hash_int_2d_to_float(uint32_t kx, uint32_t ky)
+{
+ return (float)BLI_hash_int_2d(kx, ky) / (float)0xFFFFFFFFu;
+}
+
+BLI_INLINE float BLI_hash_int_3d_to_float(uint32_t kx, uint32_t ky, uint32_t kz)
+{
+ return (float)BLI_hash_int_3d(kx, ky, kz) / (float)0xFFFFFFFFu;
+}
+
BLI_INLINE unsigned int BLI_hash_int(unsigned int k)
{
return BLI_hash_int_2d(k, 0);