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authorJacques Lucke <mail@jlucke.com>2020-02-10 15:54:57 +0300
committerJacques Lucke <mail@jlucke.com>2020-02-10 16:09:01 +0300
commit68cc982dcb7c1063a96f7ec9b7ccb95da4919d6b (patch)
tree9d2076363b54cb6b6da96064453ac3499a5f65c8 /source/blender/blenlib/BLI_index_range.h
parent76208a5670bc9d70f99f22a3c49463959461b5c1 (diff)
BLI: improve various C++ data structures
The changes come from the `functions` branch, where I'm using these structures a lot. This also includes a new `BLI::Optional<T>` type, which is similar to `std::Optional<T>` which can be used when Blender starts using C++17.
Diffstat (limited to 'source/blender/blenlib/BLI_index_range.h')
-rw-r--r--source/blender/blenlib/BLI_index_range.h15
1 files changed, 15 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_index_range.h b/source/blender/blenlib/BLI_index_range.h
index a1fed5bd97c..f67cc259227 100644
--- a/source/blender/blenlib/BLI_index_range.h
+++ b/source/blender/blenlib/BLI_index_range.h
@@ -31,6 +31,11 @@
#include "BLI_utildefines.h"
+/* Forward declare tbb::blocked_range for conversion operations. */
+namespace tbb {
+template<typename Value> class blocked_range;
+}
+
namespace BLI {
template<typename T> class ArrayRef;
@@ -51,6 +56,11 @@ class IndexRange {
{
}
+ template<typename T>
+ IndexRange(const tbb::blocked_range<T> &range) : m_start(range.begin()), m_size(range.size())
+ {
+ }
+
class Iterator {
private:
uint m_current;
@@ -179,6 +189,11 @@ class IndexRange {
return IndexRange(new_start, size);
}
+ IndexRange slice(IndexRange range) const
+ {
+ return this->slice(range.start(), range.size());
+ }
+
/**
* Get read-only access to a memory buffer that contains the range as actual numbers.
*/