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authorDalai Felinto <dfelinto@gmail.com>2017-10-31 00:11:24 +0300
committerDalai Felinto <dfelinto@gmail.com>2017-10-31 00:12:27 +0300
commit7aabe3f66cae3c57ca37842acfd7d002dcae023f (patch)
tree8e49d4282c4c0c8828171b4ab24dcacd5d63d58e /source/blender/blenlib/BLI_iterator.h
parentb7e45b515cae16319ddc9dadca7287b8074353c3 (diff)
Fix renderlayers UI removing the wrong renderlayer
Bug introduced on 1c4c28872721 (well technically in b48694639a). We should not remove the renderlayer from the context, but instead the one that is active from scene. That said, the UI should make a distinction between the scene active render layer and the one that is active in the UI (and that should be the one used when removing it). But for now this is at least more consistent for the users.
Diffstat (limited to 'source/blender/blenlib/BLI_iterator.h')
0 files changed, 0 insertions, 0 deletions