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author | Benoit Bolsee <benoit.bolsee@online.be> | 2008-08-07 15:31:24 +0400 |
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committer | Benoit Bolsee <benoit.bolsee@online.be> | 2008-08-07 15:31:24 +0400 |
commit | 15952fb26caccc5207234b768bf542070c0ec404 (patch) | |
tree | 3faaef9b15b949420f6e5a2feb913e589ee971eb /source/blender/blenlib/BLI_kdopbvh.h | |
parent | 3adf5dda97b9e3df88857091a393244d9d5321a6 (diff) |
BGE bug #17409 fixed: BGE Near Sensor Incorrect once inside the radius. The bug is located in Bullet: the manifold contact points for non-response objects (sensor, ghost) are not refreshed and stay in the cash as long as the objects overlap in the broad phase. Instead of fixing Bullet, I put a work around in the BGE. This may need review when a new Bullet library is integrated
Diffstat (limited to 'source/blender/blenlib/BLI_kdopbvh.h')
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