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author | Dalai Felinto <dfelinto@gmail.com> | 2009-07-21 02:36:56 +0400 |
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committer | Dalai Felinto <dfelinto@gmail.com> | 2009-07-21 02:36:56 +0400 |
commit | 01b787636b468a1d37a27bb7601de5b0dea9c4b0 (patch) | |
tree | e9a71b270b1d6d4c58099303c83c5cdec880e148 /source/blender/blenlib/BLI_kdtree.h | |
parent | a3366cb8f03b2bd5d050c61ba794acb939e75f05 (diff) |
fix for recent stereo changes+tweaks
(it's the 3rd commit in a row. But as they say, the 3rd is always a charm ;)
I still think we have a little mess with the DEFINE parameters in BGE (as in RAS_IRasterizer::StereoMode).
We used to have them duplicated and hardcoded in 2.4xx, but I think we can do it in another way now.
(I didn't change gameplayer, but I can do it once we have it linking and building properly)
Diffstat (limited to 'source/blender/blenlib/BLI_kdtree.h')
0 files changed, 0 insertions, 0 deletions