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authorJacques Lucke <mail@jlucke.com>2020-02-10 15:54:57 +0300
committerJacques Lucke <mail@jlucke.com>2020-02-10 16:09:01 +0300
commit68cc982dcb7c1063a96f7ec9b7ccb95da4919d6b (patch)
tree9d2076363b54cb6b6da96064453ac3499a5f65c8 /source/blender/blenlib/BLI_kdtree.h
parent76208a5670bc9d70f99f22a3c49463959461b5c1 (diff)
BLI: improve various C++ data structures
The changes come from the `functions` branch, where I'm using these structures a lot. This also includes a new `BLI::Optional<T>` type, which is similar to `std::Optional<T>` which can be used when Blender starts using C++17.
Diffstat (limited to 'source/blender/blenlib/BLI_kdtree.h')
-rw-r--r--source/blender/blenlib/BLI_kdtree.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_kdtree.h b/source/blender/blenlib/BLI_kdtree.h
index 9e966ffb798..9ba045fdbf8 100644
--- a/source/blender/blenlib/BLI_kdtree.h
+++ b/source/blender/blenlib/BLI_kdtree.h
@@ -17,6 +17,10 @@
#ifndef __BLI_KDTREE_H__
#define __BLI_KDTREE_H__
+#ifdef __cplusplus
+extern "C" {
+#endif
+
/** \file
* \ingroup bli
* \brief A kd-tree for nearest neighbor search.
@@ -66,4 +70,8 @@
#undef KDTreeNearest
#undef KDTREE_PREFIX_ID
+#ifdef __cplusplus
+}
+#endif
+
#endif /* __BLI_KDTREE_H__ */