diff options
author | Campbell Barton <ideasman42@gmail.com> | 2009-12-29 18:40:26 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2009-12-29 18:40:26 +0300 |
commit | 5cd837a562d773cdff155ab05084af590341758d (patch) | |
tree | 20609a23f562cbf8ccf91b41af3f80240551b977 /source/blender/blenlib/BLI_listbase.h | |
parent | d5cef9a30d1febb22b760eb7d5cdac0fd628bb06 (diff) |
* speedup for animating bones, in one scene with sintel and a dragon animated its over 4x faster.
* utility function BLI_findstring to avoid listbase lookup loops everywhere.
eg:
ListBase *lb= objects= &CTX_data_main(C)->object;
Object *ob= BLI_findstring(lb, name, offsetof(ID, name) + 2);
* made some more math functions use const's, (fix warnings I made in previous commits)
Diffstat (limited to 'source/blender/blenlib/BLI_listbase.h')
-rw-r--r-- | source/blender/blenlib/BLI_listbase.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_listbase.h b/source/blender/blenlib/BLI_listbase.h index bd735888f95..f4841762227 100644 --- a/source/blender/blenlib/BLI_listbase.h +++ b/source/blender/blenlib/BLI_listbase.h @@ -44,6 +44,7 @@ void addlisttolist(struct ListBase *list1, struct ListBase *list2); void BLI_insertlink(struct ListBase *listbase, void *vprevlink, void *vnewlink); void *BLI_findlink(struct ListBase *listbase, int number); int BLI_findindex(struct ListBase *listbase, void *vlink); +void *BLI_findstring(struct ListBase *listbase, const char *id, int offset); void BLI_freelistN(struct ListBase *listbase); void BLI_addtail(struct ListBase *listbase, void *vlink); void BLI_remlink(struct ListBase *listbase, void *vlink); |