diff options
author | Jacques Lucke <jacques@blender.org> | 2020-06-09 11:27:24 +0300 |
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committer | Jacques Lucke <jacques@blender.org> | 2020-06-09 11:27:24 +0300 |
commit | 9bb7d6ed68ef1aa0e6acc3e70901cb6b79c682d2 (patch) | |
tree | 843993222b8ee5c02451207404ceb113323ede6f /source/blender/blenlib/BLI_map_slots.hh | |
parent | d8678e02ecec9375bec1dcf1388c6fc8b4ce3ad2 (diff) |
BLI: put C++ data structures in "blender" namespace instead of "BLI"
We plan to use the "blender" namespace in other modules as well.
Diffstat (limited to 'source/blender/blenlib/BLI_map_slots.hh')
-rw-r--r-- | source/blender/blenlib/BLI_map_slots.hh | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenlib/BLI_map_slots.hh b/source/blender/blenlib/BLI_map_slots.hh index dd6d706e2af..9ea2c4cad89 100644 --- a/source/blender/blenlib/BLI_map_slots.hh +++ b/source/blender/blenlib/BLI_map_slots.hh @@ -20,7 +20,7 @@ /** \file * \ingroup bli * - * This file contains slot types that are supposed to be used with BLI::Map. + * This file contains slot types that are supposed to be used with blender::Map. * * Every slot type has to be able to hold a value of type Key, a value of type Value and state * information. A map slot has three possible states: empty, occupied and removed. @@ -37,7 +37,7 @@ #include "BLI_memory_utils.hh" -namespace BLI { +namespace blender { /** * The simplest possible map slot. It stores the slot state and the optional key and value @@ -356,6 +356,6 @@ template<typename Key, typename Value> struct DefaultMapSlot<Key *, Value> { using type = IntrusiveMapSlot<Key *, Value, PointerKeyInfo<Key *>>; }; -} // namespace BLI +} // namespace blender #endif /* __BLI_MAP_SLOTS_HH__ */ |