Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-04-15 14:28:32 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-04-15 14:28:32 +0400
commit9a85013692322f8a821b8228ad552f84d2a215e9 (patch)
tree666bb54fa093429d65b6b0322e8058c03f5fe223 /source/blender/blenlib/BLI_math.h
parent2b018673509fe7a38a6332fae00bd605335bd286 (diff)
Merge various small changes from render branch:
* Division by zero fix for TNT SVD code. * Sound fix, in case ffmpeg decode fails, don't use the samples. * Fix for incorrect bounds of transformed objects in new raytracing code. * Gave memory arena's a name used for allocations for easier memory usage debugging. * Dupligroup no_draw option was using layers but not restrict view/render setting. (not a bugfix exactly but would do display list context switching while drawing for no reason). * Fix objects instanced on hair particles not giving consistent results when the object is transformed. * New math functions: madd_v4_v4fl, len_squared_v3v3, interp_v4_v4v4v4, mul_v4_m4v4, SH and form factor functions, box_minmax_bounds_m4. * mul_m4_m4m4 and mul_m3_m3m3 now accept the same pointers for multiple arguments. * endjob callback for WM jobs system. * Geometry node uv/color layer now has search list/autocomplete. * Various small buildsystem tweaks, not strictly needed yet in trunk.
Diffstat (limited to 'source/blender/blenlib/BLI_math.h')
-rw-r--r--source/blender/blenlib/BLI_math.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenlib/BLI_math.h b/source/blender/blenlib/BLI_math.h
index 341a3a32934..d0fb530e349 100644
--- a/source/blender/blenlib/BLI_math.h
+++ b/source/blender/blenlib/BLI_math.h
@@ -55,10 +55,10 @@
#include "BLI_math_base.h"
#include "BLI_math_color.h"
-#include "BLI_math_geom.h"
#include "BLI_math_matrix.h"
#include "BLI_math_rotation.h"
#include "BLI_math_vector.h"
+#include "BLI_math_geom.h"
#endif /* BLI_MATH */