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authorSergej Reich <sergej.reich@googlemail.com>2014-11-11 20:16:20 +0300
committerSergej Reich <sergej.reich@googlemail.com>2014-11-11 20:16:20 +0300
commit52d571e189d5ba48dbbc2ad0cf24608f30c6bbc2 (patch)
tree1677047e684f3c44168e3be30ceddec926782110 /source/blender/blenlib/BLI_math_base.h
parent490b73ff22ce554eaed6f0804b1fd1e9f36ceb43 (diff)
Avoid calling powf with integer exponent in more places
Move powX functions from particle code into math library and use them.
Diffstat (limited to 'source/blender/blenlib/BLI_math_base.h')
-rw-r--r--source/blender/blenlib/BLI_math_base.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_math_base.h b/source/blender/blenlib/BLI_math_base.h
index 07de074e717..5711d09b530 100644
--- a/source/blender/blenlib/BLI_math_base.h
+++ b/source/blender/blenlib/BLI_math_base.h
@@ -157,6 +157,11 @@ static const int NAN_INT = 0x7FC00000;
/******************************* Float ******************************/
+MINLINE float pow2f(float x);
+MINLINE float pow3f(float x);
+MINLINE float pow4f(float x);
+MINLINE float pow7f(float x);
+
MINLINE float sqrt3f(float f);
MINLINE double sqrt3d(double d);