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author | Howard Trickey <howard.trickey@gmail.com> | 2020-08-28 17:56:44 +0300 |
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committer | Howard Trickey <howard.trickey@gmail.com> | 2020-08-28 18:01:06 +0300 |
commit | 9e09b5c418c0a436e3c84ccf38c065527988b0a0 (patch) | |
tree | c0e81b8834aaf27c22a2734e364452fa2af5c6c1 /source/blender/blenlib/BLI_math_base.h | |
parent | 4a17508c6d2a24dfb7c018ae49c80f12b4d3e610 (diff) |
Merge newboolean branch into master.
This is for design task T67744, Boolean Redesign.
It adds a choice of solver to the Boolean modifier and the
Intersect (Boolean) and Intersect (Knife) tools.
The 'Fast' choice is the current Bmesh boolean.
The new 'Exact' choice is a more advanced algorithm that supports
overlapping geometry and uses more robust calculations, but is
slower than the Fast choice.
The default with this commit is set to 'Exact'. We can decide before
the 2.91 release whether or not this is the right choice, but this
choice now will get us more testing and feedback on the new code.
Diffstat (limited to 'source/blender/blenlib/BLI_math_base.h')
-rw-r--r-- | source/blender/blenlib/BLI_math_base.h | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_math_base.h b/source/blender/blenlib/BLI_math_base.h index f407da3133f..d2bb60717ca 100644 --- a/source/blender/blenlib/BLI_math_base.h +++ b/source/blender/blenlib/BLI_math_base.h @@ -242,6 +242,14 @@ double double_round(double x, int ndigits); } \ (void)0 +# define BLI_ASSERT_UNIT_V3_DB(v) \ + { \ + const double _test_unit = len_squared_v3_db(v); \ + BLI_assert(!(fabs(_test_unit - 1.0) >= BLI_ASSERT_UNIT_EPSILON) || \ + !(fabs(_test_unit) >= BLI_ASSERT_UNIT_EPSILON)); \ + } \ + (void)0 + # define BLI_ASSERT_UNIT_V2(v) \ { \ const float _test_unit = len_squared_v2(v); \ |