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author | Clément Foucault <foucault.clem@gmail.com> | 2020-09-05 03:45:25 +0300 |
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committer | Clément Foucault <foucault.clem@gmail.com> | 2020-09-05 18:49:14 +0300 |
commit | 44b3985a180a1530f4f54bb8c269c82807d3f577 (patch) | |
tree | c4ef0048278b9291acc2209cb46d1a99bc14d290 /source/blender/blenlib/BLI_math_bits.h | |
parent | 65a593f6ef878045363714e43596ca4b2ac79ed3 (diff) |
GPUTexture: OCIO: Workaround new missing bind error checking
We cannot change the texture bind point since the interface count
4/5 textures to bind. Changing the uniform to avoid one bind
make the system thinks one texture is missing.
Avoid this by creating a dummy texture and binding it to the empty
slot.
Diffstat (limited to 'source/blender/blenlib/BLI_math_bits.h')
0 files changed, 0 insertions, 0 deletions