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authorRay Molenkamp <github@lazydodo.com>2020-08-28 19:04:26 +0300
committerRay Molenkamp <github@lazydodo.com>2020-08-28 19:04:26 +0300
commit285353c25289c83942af009ead88d2f74ff9f3d8 (patch)
tree4e94b24b833b970cf7297203040652fd7dbc7802 /source/blender/blenlib/BLI_math_boolean.hh
parent79e82dbc0574abe97f7316dc23441472594a3f57 (diff)
Cleanup: clang-format
Diffstat (limited to 'source/blender/blenlib/BLI_math_boolean.hh')
-rw-r--r--source/blender/blenlib/BLI_math_boolean.hh19
1 files changed, 10 insertions, 9 deletions
diff --git a/source/blender/blenlib/BLI_math_boolean.hh b/source/blender/blenlib/BLI_math_boolean.hh
index da79e9eeaba..79b1483bfb8 100644
--- a/source/blender/blenlib/BLI_math_boolean.hh
+++ b/source/blender/blenlib/BLI_math_boolean.hh
@@ -25,24 +25,23 @@
#include "BLI_double3.hh"
#ifdef WITH_GMP
-#include "BLI_math_mpq.hh"
-#include "BLI_mpq2.hh"
-#include "BLI_mpq3.hh"
+# include "BLI_math_mpq.hh"
+# include "BLI_mpq2.hh"
+# include "BLI_mpq3.hh"
#endif
namespace blender {
/* #orient2d gives the exact result, using multi-precision arithmetic when result
-* is close to zero. orient3d_fast just uses double arithmetic, so may be
-* wrong if the answer is very close to zero.
-* Similarly, for #incircle and #incircle_fast. */
+ * is close to zero. orient3d_fast just uses double arithmetic, so may be
+ * wrong if the answer is very close to zero.
+ * Similarly, for #incircle and #incircle_fast. */
int orient2d(const double2 &a, const double2 &b, const double2 &c);
int orient2d_fast(const double2 &a, const double2 &b, const double2 &c);
int incircle(const double2 &a, const double2 &b, const double2 &c, const double2 &d);
int incircle_fast(const double2 &a, const double2 &b, const double2 &c, const double2 &d);
-
/* #orient3d gives the exact result, using multi-precision arithmetic when result
* is close to zero. orient3d_fast just uses double arithmetic, so may be
* wrong if the answer is very close to zero.
@@ -50,8 +49,10 @@ int incircle_fast(const double2 &a, const double2 &b, const double2 &c, const do
int orient3d(const double3 &a, const double3 &b, const double3 &c, const double3 &d);
int orient3d_fast(const double3 &a, const double3 &b, const double3 &c, const double3 &d);
-int insphere(const double3 &a, const double3 &b, const double3 &c, const double3 &d, const double3 &e);
-int insphere_fast(const double3 &a, const double3 &b, const double3 &c, const double3 &d, const double3 &e);
+int insphere(
+ const double3 &a, const double3 &b, const double3 &c, const double3 &d, const double3 &e);
+int insphere_fast(
+ const double3 &a, const double3 &b, const double3 &c, const double3 &d, const double3 &e);
#ifdef WITH_GMP
int orient2d(const mpq2 &a, const mpq2 &b, const mpq2 &c);