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authorJoshua Leung <aligorith@gmail.com>2010-01-08 14:14:30 +0300
committerJoshua Leung <aligorith@gmail.com>2010-01-08 14:14:30 +0300
commit7079047538da71961102478a23cccdbd62c7cf9d (patch)
tree2479933f0d78b8a863c61bdaf9a17b4b2e310404 /source/blender/blenlib/BLI_math_color.h
parent1b83b9c8b09bf56a029d11d5cae2d7dea56bb785 (diff)
Animation Channels Drawing Tweak:
A solid color backdrop is now drawn behind the mute/protect toggles and sliders, reducing the visual clutter with long names still appearing behind the UI widgets.
Diffstat (limited to 'source/blender/blenlib/BLI_math_color.h')
-rw-r--r--source/blender/blenlib/BLI_math_color.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_math_color.h b/source/blender/blenlib/BLI_math_color.h
index 7444e01c3a6..2123765643e 100644
--- a/source/blender/blenlib/BLI_math_color.h
+++ b/source/blender/blenlib/BLI_math_color.h
@@ -74,6 +74,9 @@ void linearrgb_to_srgb_v3_v3(float *col_to, float *col_from);
int constrain_rgb(float *r, float *g, float *b);
void minmax_rgb(short c[3]);
+void rgb_byte_to_float(char *in, float *out);
+void rgb_float_to_byte(float *in, char *out);
+
#ifdef __cplusplus
}
#endif