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authorGermano Cavalcante <germano.costa@ig.com.br>2020-07-24 18:07:58 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2020-07-24 18:07:58 +0300
commitd7c4e9649320fdca19d1fa3474a393749d2d7fee (patch)
treec4237c0e696c241072a27dea344c6a8726f306d8 /source/blender/blenlib/BLI_math_geom.h
parentc64b12c0b80bc5a60ff39c7f984d06020009400c (diff)
Cleanup: Rename 'isect_ray_seg_v3' to 'isect_ray_line_v3'
The name was misleading as it returns true whenever it intersects the line represented by the points.
Diffstat (limited to 'source/blender/blenlib/BLI_math_geom.h')
-rw-r--r--source/blender/blenlib/BLI_math_geom.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index 64b0dcccda1..3a24209b07c 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -454,11 +454,11 @@ bool isect_ray_seg_v2(const float ray_origin[2],
float *r_lambda,
float *r_u);
-bool isect_ray_seg_v3(const float ray_origin[3],
- const float ray_direction[3],
- const float v0[3],
- const float v1[3],
- float *r_lambda);
+bool isect_ray_line_v3(const float ray_origin[3],
+ const float ray_direction[3],
+ const float v0[3],
+ const float v1[3],
+ float *r_lambda);
/* point in polygon */
bool isect_point_poly_v2(const float pt[2],