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authorCampbell Barton <ideasman42@gmail.com>2019-08-09 22:34:30 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-08-11 14:50:48 +0300
commit1cd65b274b69990c36187148f873497f282cf5a9 (patch)
tree91c0ddeeef74ab3177a0c2fcf58e9c3ec70ed770 /source/blender/blenlib/BLI_math_geom.h
parentc3a9fc5efb4a81f6efb28d0c787e17503deaee46 (diff)
BLI_math: add isect_tri_tri_v2, wrap via mathutils.geometry
Diffstat (limited to 'source/blender/blenlib/BLI_math_geom.h')
-rw-r--r--source/blender/blenlib/BLI_math_geom.h7
1 files changed, 7 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index 5ac4ce8be0b..b1437dbe140 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -390,6 +390,13 @@ bool isect_tri_tri_epsilon_v3(const float t_a0[3],
float r_i2[3],
const float epsilon);
+bool isect_tri_tri_v2(const float p1[2],
+ const float q1[2],
+ const float r1[2],
+ const float p2[2],
+ const float q2[2],
+ const float r2[2]);
+
/* water-tight raycast (requires pre-calculation) */
struct IsectRayPrecalc {
/* Maximal dimension kz, and orthogonal dimensions. */