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authorCampbell Barton <ideasman42@gmail.com>2014-04-16 15:04:17 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-04-16 15:07:28 +0400
commitb3972aeea05bc6c60d7b7da4e6b59a64b822448a (patch)
treeee959d88f8be160e01f8633b9c163ba7dc105d0c /source/blender/blenlib/BLI_math_geom.h
parent233dac149478624a74831ff24454e5956124622c (diff)
Math Lib: optimize axis_dominant_v3_to_m3, approx 6x speedup
build the matrix directly rather then calculating with axis/angle also remove unused function calc_poly_plane
Diffstat (limited to 'source/blender/blenlib/BLI_math_geom.h')
-rw-r--r--source/blender/blenlib/BLI_math_geom.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index 3c1b89fbd44..6ba8910db14 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -303,7 +303,7 @@ bool form_factor_visible_quad(const float p[3], const float n[3],
float form_factor_hemi_poly(float p[3], float n[3],
float v1[3], float v2[3], float v3[3], float v4[3]);
-bool axis_dominant_v3_to_m3(float r_mat[3][3], const float normal[3]);
+void axis_dominant_v3_to_m3(float r_mat[3][3], const float normal[3]);
MINLINE void axis_dominant_v3(int *r_axis_a, int *r_axis_b, const float axis[3]);
MINLINE float axis_dominant_v3_max(int *r_axis_a, int *r_axis_b, const float axis[3]) ATTR_WARN_UNUSED_RESULT;