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authorCampbell Barton <ideasman42@gmail.com>2013-11-30 08:57:16 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-11-30 08:57:16 +0400
commit5910531318c02f0f223ce608dcbe0a6e3232828a (patch)
tree93e619abd11f4849fa78de37a1c7093f16b91755 /source/blender/blenlib/BLI_math_geom.h
parent8aff45d8f671e7eb2f404c8f194e06d88c5147c9 (diff)
Math Library: add functions cross_poly_v2, cross_tri_v2
also added utility macro for removing elements in the middle of an array
Diffstat (limited to 'source/blender/blenlib/BLI_math_geom.h')
-rw-r--r--source/blender/blenlib/BLI_math_geom.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index f815716148b..9073fbb8b80 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -54,14 +54,17 @@ void cent_quad_v3(float r[3], const float a[3], const float b[3], const float c[
float normal_tri_v3(float r[3], const float a[3], const float b[3], const float c[3]);
float normal_quad_v3(float r[3], const float a[3], const float b[3], const float c[3], const float d[3]);
-float area_tri_v2(const float a[2], const float b[2], const float c[2]);
-float area_tri_signed_v2(const float v1[2], const float v2[2], const float v3[2]);
+MINLINE float area_tri_v2(const float a[2], const float b[2], const float c[2]);
+MINLINE float area_tri_signed_v2(const float v1[2], const float v2[2], const float v3[2]);
float area_tri_v3(const float a[3], const float b[3], const float c[3]);
float area_tri_signed_v3(const float v1[3], const float v2[3], const float v3[3], const float normal[3]);
float area_quad_v3(const float a[3], const float b[3], const float c[3], const float d[3]);
float area_poly_v3(int nr, float verts[][3], const float normal[3]);
float area_poly_v2(int nr, float verts[][2]);
+MINLINE float cross_tri_v2(const float v1[2], const float v2[2], const float v3[2]);
+float cross_poly_v2(int nr, float verts[][2]);
+
/********************************* Planes **********************************/
void plane_from_point_normal_v3(float r_plane[4], const float plane_co[3], const float plane_no[3]);