Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorCampbell Barton <ideasman42@gmail.com>2015-11-12 23:25:36 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-11-12 23:48:05 +0300
commita7ac59414b8a9fee2fd7a9b8c39099f89239771d (patch)
tree70289cd6d50009e6930962d48c55777a87951276 /source/blender/blenlib/BLI_math_geom.h
parent930771d0cf6bf296b42849b675a1e0c52d04c003 (diff)
Cleanup: rename line to segments, avoids confusion
Differentiate between lines and segments.
Diffstat (limited to 'source/blender/blenlib/BLI_math_geom.h')
-rw-r--r--source/blender/blenlib/BLI_math_geom.h26
1 files changed, 16 insertions, 10 deletions
diff --git a/source/blender/blenlib/BLI_math_geom.h b/source/blender/blenlib/BLI_math_geom.h
index dfc51895c77..d804b57ffe1 100644
--- a/source/blender/blenlib/BLI_math_geom.h
+++ b/source/blender/blenlib/BLI_math_geom.h
@@ -154,25 +154,31 @@ void limit_dist_v3(float v1[3], float v2[3], const float dist);
#define ISECT_LINE_LINE_EXACT 1
#define ISECT_LINE_LINE_CROSS 2
-int isect_line_line_v2_point(const float v0[2], const float v1[2], const float v2[2], const float v3[2], float r_vi[2]);
-int isect_line_line_v2(const float a1[2], const float a2[2], const float b1[2], const float b2[2]);
-int isect_line_line_v2_int(const int a1[2], const int a2[2], const int b1[2], const int b2[2]);
+int isect_seg_seg_v2(const float a1[2], const float a2[2], const float b1[2], const float b2[2]);
+int isect_seg_seg_v2_int(const int a1[2], const int a2[2], const int b1[2], const int b2[2]);
+int isect_seg_seg_v2_point(const float v0[2], const float v1[2], const float v2[2], const float v3[2], float vi[2]);
+bool isect_seg_seg_v2_simple(const float v1[2], const float v2[2], const float v3[2], const float v4[2]);
+
int isect_line_sphere_v3(const float l1[3], const float l2[3], const float sp[3], const float r, float r_p1[3], float r_p2[3]);
int isect_line_sphere_v2(const float l1[2], const float l2[2], const float sp[2], const float r, float r_p1[2], float r_p2[2]);
-int isect_seg_seg_v2_point(const float v0[2], const float v1[2], const float v2[2], const float v3[2], float vi[2]);
-bool isect_seg_seg_v2(const float v1[2], const float v2[2], const float v3[2], const float v4[2]);
+int isect_line_line_v2_point(
+ const float v0[2], const float v1[2],
+ const float v2[2], const float v3[2],
+ float r_vi[2]);
int isect_line_line_epsilon_v3(
const float v1[3], const float v2[3],
- const float v3[3], const float v4[3], float i1[3], float i2[3],
+ const float v3[3], const float v4[3],
+ float i1[3], float i2[3],
const float epsilon);
int isect_line_line_v3(
const float v1[3], const float v2[3],
const float v3[3], const float v4[3],
- float i1[3], float i2[3]);
-bool isect_line_line_strict_v3(const float v1[3], const float v2[3],
- const float v3[3], const float v4[3],
- float vi[3], float *r_lambda);
+ float r_i1[3], float r_i2[3]);
+bool isect_line_line_strict_v3(
+ const float v1[3], const float v2[3],
+ const float v3[3], const float v4[3],
+ float vi[3], float *r_lambda);
bool isect_ray_plane_v3(
const float p1[3], const float d[3],