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author | Campbell Barton <ideasman42@gmail.com> | 2010-10-26 16:48:07 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-10-26 16:48:07 +0400 |
commit | f8ec6b8654962cd2fc77b9941f35c8127d37fc90 (patch) | |
tree | be28affb99be07434be6301d7b91f458b688ae4d /source/blender/blenlib/BLI_math_matrix.h | |
parent | 30b4fa2aa839e7dba72d6d913fd0bff5cc816e43 (diff) |
move matrix decomposition out of object.c into BLI_math_matrix function: mat4_to_loc_rot_size(), use this now for pchan_apply_mat4() to support negative scale, visual keying now uses compatible eulers.
also added access to this in python's mathutils.Matrix()
loc, quat, scale = matrix.decompose()
Diffstat (limited to 'source/blender/blenlib/BLI_math_matrix.h')
-rw-r--r-- | source/blender/blenlib/BLI_math_matrix.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_math_matrix.h b/source/blender/blenlib/BLI_math_matrix.h index d25707d480c..76de8f827be 100644 --- a/source/blender/blenlib/BLI_math_matrix.h +++ b/source/blender/blenlib/BLI_math_matrix.h @@ -144,6 +144,8 @@ void mat4_to_size(float r[3], float M[4][4]); void translate_m4(float mat[4][4], float tx, float ty, float tz); void rotate_m4(float mat[4][4], const char axis, const float angle); +void mat4_to_loc_rot_size(float loc[3], float rot[3][3], float size[3], float wmat[][4]); + void loc_eul_size_to_mat4(float R[4][4], const float loc[3], const float eul[3], const float size[3]); void loc_eulO_size_to_mat4(float R[4][4], |