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authorCampbell Barton <campbell@blender.org>2022-06-07 14:22:11 +0300
committerCampbell Barton <campbell@blender.org>2022-06-07 14:22:55 +0300
commit2918a3a2a374d9ad98923e9f6824534d7872c83f (patch)
treed45f6b30cb7cd2719952e3c746c2e7384c20dfd8 /source/blender/blenlib/BLI_math_matrix.h
parent1e0e1ad20f07990e8a48020dc944d414b5588ae6 (diff)
Cleanup: spelling in comments, minor formatting tweaks
Diffstat (limited to 'source/blender/blenlib/BLI_math_matrix.h')
-rw-r--r--source/blender/blenlib/BLI_math_matrix.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenlib/BLI_math_matrix.h b/source/blender/blenlib/BLI_math_matrix.h
index edfe53bc938..2cd2a299d53 100644
--- a/source/blender/blenlib/BLI_math_matrix.h
+++ b/source/blender/blenlib/BLI_math_matrix.h
@@ -374,7 +374,7 @@ void invert_m3_m3_safe_ortho(float Ainv[3][3], const float A[3][3]);
* A safe version of invert that uses valid axes, calculating the zero'd axis
* based on the non-zero ones.
*
- * This works well for transformation matrices, when a single axis is zerod.
+ * This works well for transformation matrices, when a single axis is zeroed.
*/
void invert_m4_m4_safe_ortho(float Ainv[4][4], const float A[4][4]);