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authorOmar Emara <mail@OmarEmara.dev>2022-09-09 14:15:01 +0300
committerOmar Emara <mail@OmarEmara.dev>2022-09-09 14:15:01 +0300
commitac66a819c14265ee3e0f48e4cb54b6c10b7fb064 (patch)
tree327467ab316792461f11ecf242a58466596dfccc /source/blender/blenlib/BLI_math_matrix.h
parent77a4bb02cc99bfd581c6bb9e35ca3fe53389915e (diff)
Realtime Compositor: Implement pixelate node
This patch implements the pixelate node for the realtime compositor. Differential Revision: https://developer.blender.org/D15662 Reviewed By: Clement Foucault
Diffstat (limited to 'source/blender/blenlib/BLI_math_matrix.h')
-rw-r--r--source/blender/blenlib/BLI_math_matrix.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_math_matrix.h b/source/blender/blenlib/BLI_math_matrix.h
index 467e6db4805..19943614881 100644
--- a/source/blender/blenlib/BLI_math_matrix.h
+++ b/source/blender/blenlib/BLI_math_matrix.h
@@ -410,6 +410,8 @@ float mat4_to_xy_scale(const float mat[4][4]);
void size_to_mat3(float R[3][3], const float size[3]);
void size_to_mat4(float R[4][4], const float size[3]);
+/** Return 2D size assuming the given matrix is a 2D affine matrix. */
+void mat3_to_size_2d(float size[2], const float M[3][3]);
void mat3_to_size(float size[3], const float M[3][3]);
void mat4_to_size(float size[3], const float M[4][4]);