diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-09-25 04:20:42 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-09-25 04:20:42 +0400 |
commit | b0bf816ececfaf56281e1539577656df3c995aa0 (patch) | |
tree | 0e289fc19194472a88e08528efb9e8fb9947d9a1 /source/blender/blenlib/BLI_math_rotation.h | |
parent | 687cacfdd0aec599e56f7f5e2ed69f0bf6c61b4e (diff) |
fix [#32646] Duplifaces can have wrong orientation with ngons
concave ngons could flip the dupliface, now use the faces normal when calculating the dupli-face.
Diffstat (limited to 'source/blender/blenlib/BLI_math_rotation.h')
-rw-r--r-- | source/blender/blenlib/BLI_math_rotation.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_math_rotation.h b/source/blender/blenlib/BLI_math_rotation.h index 8a439c7cf7a..8260331b808 100644 --- a/source/blender/blenlib/BLI_math_rotation.h +++ b/source/blender/blenlib/BLI_math_rotation.h @@ -78,6 +78,8 @@ void quat_to_mat4(float mat[4][4], const float q[4]); void mat3_to_quat(float q[4], float mat[3][3]); void mat4_to_quat(float q[4], float mat[4][4]); +void tri_to_quat_ex(float quat[4], const float v1[3], const float v2[3], const float v3[3], + const float no_orig[3]); void tri_to_quat(float q[4], const float a[3], const float b[3], const float c[3]); void vec_to_quat(float q[4], const float vec[3], short axis, const short upflag); /* note: v1 and v2 must be normalized */ |