diff options
author | Campbell Barton <ideasman42@gmail.com> | 2016-11-25 08:20:30 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2016-11-25 08:39:34 +0300 |
commit | e1e49fd1a8a5bca7f95ba230a7daf12fb059779b (patch) | |
tree | 9913ba1244a0904189361058713489666d64d2dc /source/blender/blenlib/BLI_math_rotation.h | |
parent | d30a0239a2fb1bf28befc547d9c4986b6be4d662 (diff) |
Math Lib: rotate matrix cleanup
- Remove 'rotate_m2', unlike 'rotate_m4' it created a new matrix
duplicating 'angle_to_mat2' - now used instead.
(better avoid matching functions having different behavior).
- Add 'axis_angle_to_mat4_single',
convenience wrapper for 'axis_angle_to_mat3_single'.
- Replace 'unit_m4(), rotate_m4()' with a single call to 'axis_angle_to_mat4_single'.
Diffstat (limited to 'source/blender/blenlib/BLI_math_rotation.h')
-rw-r--r-- | source/blender/blenlib/BLI_math_rotation.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/source/blender/blenlib/BLI_math_rotation.h b/source/blender/blenlib/BLI_math_rotation.h index 24c20ee7b50..d60be30e10d 100644 --- a/source/blender/blenlib/BLI_math_rotation.h +++ b/source/blender/blenlib/BLI_math_rotation.h @@ -122,8 +122,9 @@ void mat3_to_axis_angle(float axis[3], float *angle, float M[3][3]); void mat4_to_axis_angle(float axis[3], float *angle, float M[4][4]); void quat_to_axis_angle(float axis[3], float *angle, const float q[4]); -void axis_angle_to_mat3_single(float R[3][3], const char axis, const float angle); void angle_to_mat2(float R[2][2], const float angle); +void axis_angle_to_mat3_single(float R[3][3], const char axis, const float angle); +void axis_angle_to_mat4_single(float R[4][4], const char axis, const float angle); void axis_angle_to_quat_single(float q[4], const char axis, const float angle); |