diff options
author | Sergey Sharybin <sergey.vfx@gmail.com> | 2011-11-04 18:36:06 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2011-11-04 18:36:06 +0400 |
commit | 4ea816837de646af124ffc82758cae37950a0a51 (patch) | |
tree | 771c7a0e084446080d6f6d12258585a479bf2887 /source/blender/blenlib/BLI_math_rotation.h | |
parent | 82dc05391cdda573f1523325bfd4c6a2a5233323 (diff) |
Configurable sensor size:
- Added support of variable size sensor width and height.
- Added presets for most common cameras, also new presets can be defined by user.
- Added option to control which dimension (vertical or horizontal) of sensor
size defines FOV. Old behavior of automatic FOV calculation is also kept.
- Renderer, viewport, game engine and collada importer/exporter should
deal fine with this changes. Other exporters would be updated soon.
Diffstat (limited to 'source/blender/blenlib/BLI_math_rotation.h')
-rw-r--r-- | source/blender/blenlib/BLI_math_rotation.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenlib/BLI_math_rotation.h b/source/blender/blenlib/BLI_math_rotation.h index aef1c4bb46c..fca7c3469a1 100644 --- a/source/blender/blenlib/BLI_math_rotation.h +++ b/source/blender/blenlib/BLI_math_rotation.h @@ -179,8 +179,8 @@ void dquat_to_mat4(float R[4][4], DualQuat *dq); void quat_apply_track(float quat[4], short axis, short upflag); void vec_apply_track(float vec[3], short axis); -float lens_to_angle(float lens); -float angle_to_lens(float angle); +float focallength_to_fov(float focal_length, float sensor); +float fov_to_focallength(float fov, float sensor); float angle_wrap_rad(float angle); float angle_wrap_deg(float angle); |