diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2016-12-29 21:57:42 +0300 |
---|---|---|
committer | Bastien Montagne <montagne29@wanadoo.fr> | 2016-12-29 22:05:22 +0300 |
commit | f874aeef70f2f315c3062d9694ae816674d0cdd0 (patch) | |
tree | e2c8ddb8ecfc415d89225a081ae8755f355993bd /source/blender/blenlib/BLI_math_vector.h | |
parent | 6ecab6dd8e48d564a2b43e0e81e79d079e8b4c77 (diff) | |
parent | bf7d7bc323d5505b78688af2df1f66e1053f62e1 (diff) |
Merge branch 'master' into blender2.8
Please **DO NOT** add changes from master when it's totally uneeded!
Changes to BLI_ area most certainly shall *always* be done in master,
there is absolutely no point in adding more diff between the two
branches than needed, will only makes merging more cumbersome!
Conflicts:
CMakeLists.txt
source/blender/blenlib/intern/math_vector_inline.c
Diffstat (limited to 'source/blender/blenlib/BLI_math_vector.h')
-rw-r--r-- | source/blender/blenlib/BLI_math_vector.h | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h index fbecffc1270..f5beda0f13e 100644 --- a/source/blender/blenlib/BLI_math_vector.h +++ b/source/blender/blenlib/BLI_math_vector.h @@ -123,13 +123,13 @@ MINLINE void mul_v4_fl(float r[4], float f); MINLINE void mul_v4_v4fl(float r[3], const float a[3], float f); MINLINE void mul_v2_v2_cw(float r[2], const float mat[2], const float vec[2]); MINLINE void mul_v2_v2_ccw(float r[2], const float mat[2], const float vec[2]); -MINLINE float mul_project_m4_v3_zfac(const float mat[4][4], const float co[3]) ATTR_WARN_UNUSED_RESULT; -MINLINE float dot_m3_v3_row_x(const float M[3][3], const float a[3]) ATTR_WARN_UNUSED_RESULT; -MINLINE float dot_m3_v3_row_y(const float M[3][3], const float a[3]) ATTR_WARN_UNUSED_RESULT; -MINLINE float dot_m3_v3_row_z(const float M[3][3], const float a[3]) ATTR_WARN_UNUSED_RESULT; -MINLINE float dot_m4_v3_row_x(const float M[4][4], const float a[3]) ATTR_WARN_UNUSED_RESULT; -MINLINE float dot_m4_v3_row_y(const float M[4][4], const float a[3]) ATTR_WARN_UNUSED_RESULT; -MINLINE float dot_m4_v3_row_z(const float M[4][4], const float a[3]) ATTR_WARN_UNUSED_RESULT; +MINLINE float mul_project_m4_v3_zfac(float mat[4][4], const float co[3]) ATTR_WARN_UNUSED_RESULT; +MINLINE float dot_m3_v3_row_x(float M[3][3], const float a[3]) ATTR_WARN_UNUSED_RESULT; +MINLINE float dot_m3_v3_row_y(float M[3][3], const float a[3]) ATTR_WARN_UNUSED_RESULT; +MINLINE float dot_m3_v3_row_z(float M[3][3], const float a[3]) ATTR_WARN_UNUSED_RESULT; +MINLINE float dot_m4_v3_row_x(float M[4][4], const float a[3]) ATTR_WARN_UNUSED_RESULT; +MINLINE float dot_m4_v3_row_y(float M[4][4], const float a[3]) ATTR_WARN_UNUSED_RESULT; +MINLINE float dot_m4_v3_row_z(float M[4][4], const float a[3]) ATTR_WARN_UNUSED_RESULT; MINLINE void madd_v2_v2fl(float r[2], const float a[2], float f); MINLINE void madd_v3_v3fl(float r[3], const float a[3], float f); @@ -171,7 +171,7 @@ MINLINE void cross_v3_v3v3(float r[3], const float a[3], const float b[3]); MINLINE void add_newell_cross_v3_v3v3(float n[3], const float v_prev[3], const float v_curr[3]); -MINLINE void star_m3_v3(float rmat[3][3], const float a[3]); +MINLINE void star_m3_v3(float rmat[3][3], float a[3]); /*********************************** Length **********************************/ |