diff options
author | Yiming Wu <xp8110@outlook.com> | 2022-06-29 17:54:29 +0300 |
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committer | Yiming Wu <xp8110@outlook.com> | 2022-06-29 17:54:29 +0300 |
commit | 6dd8ceef2a21f64cbb61a96560c50c162f9dae39 (patch) | |
tree | dff82af871b36d7df37213cdcc2a94dfd1ca70b2 /source/blender/blenlib/BLI_math_vector.h | |
parent | 2ac5b55289d361de7fccc9be188b98df358ab932 (diff) |
LineArt: Shadow and related functionalities.
This patch includes the full shadow functionality for LineArt:
- Light contour and cast shadow lines.
- Lit/shaded region selection.
- Enclosed light/shadow shape calculation.
- Silhouette/anti-silhouette selection.
- Intersection priority based on shadow edge identifier.
Reviewed By: Sebastian Parborg (zeddb)
Differential Revision: https://developer.blender.org/D15109
Diffstat (limited to 'source/blender/blenlib/BLI_math_vector.h')
-rw-r--r-- | source/blender/blenlib/BLI_math_vector.h | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h index f3283371a3c..0b178064a4c 100644 --- a/source/blender/blenlib/BLI_math_vector.h +++ b/source/blender/blenlib/BLI_math_vector.h @@ -40,6 +40,10 @@ MINLINE void swap_v2_v2(float a[2], float b[2]); MINLINE void swap_v3_v3(float a[3], float b[3]); MINLINE void swap_v4_v4(float a[4], float b[4]); +MINLINE void swap_v2_v2_db(double a[2], double b[2]); +MINLINE void swap_v3_v3_db(double a[3], double b[3]); +MINLINE void swap_v4_v4_db(double a[4], double b[4]); + /* unsigned char */ MINLINE void copy_v2_v2_uchar(unsigned char r[2], const unsigned char a[2]); |