diff options
author | Campbell Barton <ideasman42@gmail.com> | 2016-06-12 08:37:09 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2016-06-12 08:39:04 +0300 |
commit | 66b12ef4ab943024115645ea1f5118acd672f55d (patch) | |
tree | 247e687ad9d14cc5300fd39157796d5ee85ab79e /source/blender/blenlib/BLI_math_vector.h | |
parent | 65df2fd9976178c98db5401ff4e965047e35afdb (diff) |
BLI_math: cleanup arg names
project functions arg naming made it hard to tell which vector was projected onto.
Diffstat (limited to 'source/blender/blenlib/BLI_math_vector.h')
-rw-r--r-- | source/blender/blenlib/BLI_math_vector.h | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h index 5f76b79b298..25f485a25aa 100644 --- a/source/blender/blenlib/BLI_math_vector.h +++ b/source/blender/blenlib/BLI_math_vector.h @@ -282,18 +282,18 @@ void angle_poly_v3(float *angles, const float *verts[3], int len); /********************************* Geometry **********************************/ -void project_v2_v2v2(float c[2], const float v1[2], const float v2[2]); -void project_v3_v3v3(float r[3], const float p[3], const float n[3]); -void project_plane_v3_v3v3(float c[3], const float v[3], const float v_plane[3]); -void project_plane_v2_v2v2(float c[2], const float v[2], const float v_plane[2]); -void project_v3_plane(float v[3], const float n[3], const float p[3]); -void reflect_v3_v3v3(float r[3], const float v[3], const float n[3]); +void project_v2_v2v2(float out[2], const float p[2], const float v_proj[2]); +void project_v3_v3v3(float out[3], const float p[3], const float v_proj[3]); +void project_plane_v3_v3v3(float out[3], const float p[3], const float v_plane[3]); +void project_plane_v2_v2v2(float out[2], const float p[2], const float v_plane[2]); +void project_v3_plane(float out[3], const float plane_no[3], const float plane_co[3]); +void reflect_v3_v3v3(float out[3], const float vec[3], const float normal[3]); void ortho_basis_v3v3_v3(float r_n1[3], float r_n2[3], const float n[3]); -void ortho_v3_v3(float p[3], const float v[3]); -void ortho_v2_v2(float p[2], const float v[2]); +void ortho_v3_v3(float out[3], const float v[3]); +void ortho_v2_v2(float out[2], const float v[2]); void bisect_v3_v3v3v3(float r[3], const float a[3], const float b[3], const float c[3]); void rotate_v3_v3v3fl(float v[3], const float p[3], const float axis[3], const float angle); -void rotate_normalized_v3_v3v3fl(float v[3], const float p[3], const float axis[3], const float angle); +void rotate_normalized_v3_v3v3fl(float out[3], const float p[3], const float axis[3], const float angle); /*********************************** Other ***********************************/ |