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authorCampbell Barton <ideasman42@gmail.com>2013-04-12 04:50:40 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-04-12 04:50:40 +0400
commit502ddd312879316c13f66d84c4ffe0927df53a06 (patch)
tree51a18bef238f47e385d909c591e98d2023086854 /source/blender/blenlib/BLI_math_vector.h
parent742c1cb3284fed8a9fdef1cb899a3eaaf896cd41 (diff)
code cleanup: warnings and style.
Diffstat (limited to 'source/blender/blenlib/BLI_math_vector.h')
-rw-r--r--source/blender/blenlib/BLI_math_vector.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenlib/BLI_math_vector.h b/source/blender/blenlib/BLI_math_vector.h
index 15c977981a5..ee0a9db4f02 100644
--- a/source/blender/blenlib/BLI_math_vector.h
+++ b/source/blender/blenlib/BLI_math_vector.h
@@ -169,7 +169,7 @@ MINLINE float normalize_v3_v3(float r[3], const float a[3]);
/******************************* Interpolation *******************************/
void interp_v2_v2v2(float r[2], const float a[2], const float b[2], const float t);
-void interp_v2_v2v2v2(float r[2], const float a[2], const float b[2], const float c[3], const float t[3]);
+void interp_v2_v2v2v2(float r[2], const float a[2], const float b[2], const float c[2], const float t[3]);
void interp_v3_v3v3(float r[3], const float a[3], const float b[3], const float t);
void interp_v3_v3v3v3(float p[3], const float v1[3], const float v2[3], const float v3[3], const float w[3]);
void interp_v3_v3v3v3v3(float p[3], const float v1[3], const float v2[3], const float v3[3], const float v4[3], const float w[4]);
@@ -193,7 +193,7 @@ MINLINE int is_one_v3(const float a[3]);
MINLINE int equals_v2v2(const float v1[2], const float v2[2]);
MINLINE int equals_v3v3(const float a[3], const float b[3]);
-MINLINE int compare_v2v2(const float a[3], const float b[3], const float limit);
+MINLINE int compare_v2v2(const float a[2], const float b[2], const float limit);
MINLINE int compare_v3v3(const float a[3], const float b[3], const float limit);
MINLINE int compare_len_v3v3(const float a[3], const float b[3], const float limit);