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authorJacques Lucke <jacques@blender.org>2020-06-09 11:27:24 +0300
committerJacques Lucke <jacques@blender.org>2020-06-09 11:27:24 +0300
commit9bb7d6ed68ef1aa0e6acc3e70901cb6b79c682d2 (patch)
tree843993222b8ee5c02451207404ceb113323ede6f /source/blender/blenlib/BLI_memory_utils.hh
parentd8678e02ecec9375bec1dcf1388c6fc8b4ce3ad2 (diff)
BLI: put C++ data structures in "blender" namespace instead of "BLI"
We plan to use the "blender" namespace in other modules as well.
Diffstat (limited to 'source/blender/blenlib/BLI_memory_utils.hh')
-rw-r--r--source/blender/blenlib/BLI_memory_utils.hh4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenlib/BLI_memory_utils.hh b/source/blender/blenlib/BLI_memory_utils.hh
index 2f7b27240f3..de9fc956bfb 100644
--- a/source/blender/blenlib/BLI_memory_utils.hh
+++ b/source/blender/blenlib/BLI_memory_utils.hh
@@ -25,7 +25,7 @@
#include "BLI_utildefines.h"
-namespace BLI {
+namespace blender {
/**
* Call the default constructor on n consecutive elements. For trivially constructible types, this
@@ -249,6 +249,6 @@ template<size_t Size, size_t Alignment> class alignas(Alignment) AlignedBuffer {
}
};
-} // namespace BLI
+} // namespace blender
#endif /* __BLI_MEMORY_UTILS_HH__ */