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authorLukas Stockner <lukasstockner97>2021-01-15 00:02:48 +0300
committerLukas Stockner <lukas.stockner@freenet.de>2021-01-15 00:03:29 +0300
commit0f2ae614a17a7c231b2a6e129633a99d9d1f12e3 (patch)
tree7d8b8f5873b96ce115cb13e80e6b78e92728a7e1 /source/blender/blenlib/BLI_mmap.h
parent33a558bf21579b57f94329bc98d87f28e178c17a (diff)
Use mmap() IO for reading uncompressed .blends
Instead of submitting tons of tiny IO syscalls, we can speed things up significantly by `mmap`ing the .blend file into virtual memory and directly accessing it. In my local testing, this speeds up loading the Dweebs file with all its linked files from 19sec to 10sec (on Linux). As far as I can see, this should be supported on Linux, OSX and BSD. For Windows, a second code path uses `CreateFileMapping` and `MapViewOfFile` to achieve the same result. Reviewed By: mont29, brecht Differential Revision: https://developer.blender.org/D8246
Diffstat (limited to 'source/blender/blenlib/BLI_mmap.h')
-rw-r--r--source/blender/blenlib/BLI_mmap.h59
1 files changed, 59 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_mmap.h b/source/blender/blenlib/BLI_mmap.h
new file mode 100644
index 00000000000..385c56bd10a
--- /dev/null
+++ b/source/blender/blenlib/BLI_mmap.h
@@ -0,0 +1,59 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2020 Blender Foundation.
+ * All rights reserved.
+ */
+
+#ifndef __BLI_MMAP_H__
+#define __BLI_MMAP_H__
+
+/** \file
+ * \ingroup bli
+ */
+
+#include "BLI_compiler_attrs.h"
+#include "BLI_utildefines.h"
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/* Memory-mapped file IO that implements all the OS-specific details and error handling. */
+
+struct BLI_mmap_file;
+
+typedef struct BLI_mmap_file BLI_mmap_file;
+
+/* Prepares an opened file for memory-mapped IO.
+ * May return NULL if the operation fails.
+ * Note that this seeks to the end of the file to determine its length. */
+BLI_mmap_file *BLI_mmap_open(int fd) ATTR_MALLOC ATTR_WARN_UNUSED_RESULT;
+
+/* Reads length bytes from file at the given offset into dest.
+ * Returns whether the operation was successful (may fail when reading beyond the file
+ * end or when IO errors occur). */
+bool BLI_mmap_read(BLI_mmap_file *file, void *dest, size_t offset, size_t length)
+ ATTR_WARN_UNUSED_RESULT ATTR_NONNULL(1);
+
+void *BLI_mmap_get_pointer(BLI_mmap_file *file) ATTR_WARN_UNUSED_RESULT;
+
+void BLI_mmap_free(BLI_mmap_file *file) ATTR_NONNULL(1);
+
+#ifdef __cplusplus
+}
+#endif
+
+#endif /* __BLI_MEMPOOL_H__ */