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authorAaron Carlisle <carlisle.b3d@gmail.com>2020-11-04 10:14:48 +0300
committerAaron Carlisle <carlisle.b3d@gmail.com>2020-11-04 10:14:48 +0300
commit9af147b5d339941c0cff3d7084a9c4b497c9a854 (patch)
tree65473e3c2d1a128be6cb1d57d74efd89c5ef9153 /source/blender/blenlib/BLI_noise.h
parent029e1f066e00ed4d07b46419fc6176f3e501e30e (diff)
Cleanup: make format
Diffstat (limited to 'source/blender/blenlib/BLI_noise.h')
-rw-r--r--source/blender/blenlib/BLI_noise.h49
1 files changed, 25 insertions, 24 deletions
diff --git a/source/blender/blenlib/BLI_noise.h b/source/blender/blenlib/BLI_noise.h
index 267f1361a89..e9279f03e24 100644
--- a/source/blender/blenlib/BLI_noise.h
+++ b/source/blender/blenlib/BLI_noise.h
@@ -39,36 +39,37 @@ float BLI_gNoise(float noisesize, float x, float y, float z, int hard, int noise
float BLI_gTurbulence(
float noisesize, float x, float y, float z, int oct, int hard, int noisebasis);
/* newnoise: musgrave functions */
-float BLI_mg_fBm(float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis);
+float BLI_mg_fBm(
+ float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis);
float BLI_mg_MultiFractal(
float x, float y, float z, float H, float lacunarity, float octaves, int noisebasis);
float BLI_mg_VLNoise(float x, float y, float z, float distortion, int nbas1, int nbas2);
float BLI_mg_HeteroTerrain(float x,
- float y,
- float z,
- float H,
- float lacunarity,
- float octaves,
- float offset,
- int noisebasis);
+ float y,
+ float z,
+ float H,
+ float lacunarity,
+ float octaves,
+ float offset,
+ int noisebasis);
float BLI_mg_HybridMultiFractal(float x,
- float y,
- float z,
- float H,
- float lacunarity,
- float octaves,
- float offset,
- float gain,
- int noisebasis);
+ float y,
+ float z,
+ float H,
+ float lacunarity,
+ float octaves,
+ float offset,
+ float gain,
+ int noisebasis);
float BLI_mg_RidgedMultiFractal(float x,
- float y,
- float z,
- float H,
- float lacunarity,
- float octaves,
- float offset,
- float gain,
- int noisebasis);
+ float y,
+ float z,
+ float H,
+ float lacunarity,
+ float octaves,
+ float offset,
+ float gain,
+ int noisebasis);
/* newnoise: voronoi */
void BLI_voronoi(float x, float y, float z, float *da, float *pa, float me, int dtype);
/* newnoise: BLI_cellNoise & BLI_cellNoiseV (for vector/point/color) */