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authorCharlie Jolly <charlie>2021-10-14 16:31:34 +0300
committerCharlie Jolly <mistajolly@gmail.com>2021-10-14 16:56:48 +0300
commit2341ca990c17df7a77d4527a707f7b9e3d5f0f1a (patch)
treea4d713830ad16e556dbd2c94848531c4435f7f44 /source/blender/blenlib/BLI_noise.hh
parent55cf9bb5e653ef824cf32aae899437525d1f16e0 (diff)
Geometry Nodes: Add White Noise texture
Port White Noise shader to geometry nodes. Reviewed By: JacquesLucke Differential Revision: https://developer.blender.org/D12719
Diffstat (limited to 'source/blender/blenlib/BLI_noise.hh')
-rw-r--r--source/blender/blenlib/BLI_noise.hh9
1 files changed, 9 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_noise.hh b/source/blender/blenlib/BLI_noise.hh
index 839bee0f2f4..12e7aa57ab0 100644
--- a/source/blender/blenlib/BLI_noise.hh
+++ b/source/blender/blenlib/BLI_noise.hh
@@ -53,6 +53,15 @@ float hash_float_to_float(float2 k);
float hash_float_to_float(float3 k);
float hash_float_to_float(float4 k);
+float2 hash_float_to_float2(float2 k);
+
+float3 hash_float_to_float3(float k);
+float3 hash_float_to_float3(float2 k);
+float3 hash_float_to_float3(float3 k);
+float3 hash_float_to_float3(float4 k);
+
+float4 hash_float_to_float4(float4 k);
+
/** \} */
/* -------------------------------------------------------------------- */