diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-03-04 00:19:11 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-03-04 00:19:11 +0400 |
commit | 95670e03a01d30cda5a0f685974f28790be6809d (patch) | |
tree | e6d5756cbe51edb083cda2fceff087bda35c361a /source/blender/blenlib/BLI_path_util.h | |
parent | a2c182e9233333fc3b8ff40d352113ec95e7e30c (diff) |
style cleanup / comment formatting for bli/bke/bmesh
Diffstat (limited to 'source/blender/blenlib/BLI_path_util.h')
-rw-r--r-- | source/blender/blenlib/BLI_path_util.h | 48 |
1 files changed, 24 insertions, 24 deletions
diff --git a/source/blender/blenlib/BLI_path_util.h b/source/blender/blenlib/BLI_path_util.h index 3ee548098ff..e02b48feda7 100644 --- a/source/blender/blenlib/BLI_path_util.h +++ b/source/blender/blenlib/BLI_path_util.h @@ -115,10 +115,10 @@ void BLI_splitdirstring(char *di,char *fi); void BLI_clean(char *path); /** - * dir can be any input, like from buttons, and this function - * converts it to a regular full path. - * Also removes garbage from directory paths, like /../ or double slashes etc - */ + * dir can be any input, like from buttons, and this function + * converts it to a regular full path. + * Also removes garbage from directory paths, like /../ or double slashes etc + */ void BLI_cleanup_file(const char *relabase, char *dir); /* removes trailing slash */ void BLI_cleanup_dir(const char *relabase, char *dir); /* same as above but adds a trailing slash */ void BLI_cleanup_path(const char *relabase, char *dir); /* doesn't touch trailing slash */ @@ -129,18 +129,18 @@ int BLI_parent_dir(char *path); /* return whether directory is root and thus has no parent dir */ int BLI_has_parent(char *path); - /** - * Blender's path code replacement function. - * Bases \a path strings leading with "//" by the - * directory \a basepath, and replaces instances of - * '#' with the \a framenum. Results are written - * back into \a path. - * - * \a path The path to convert - * \a basepath The directory to base relative paths with. - * \a framenum The framenumber to replace the frame code with. - * \retval Returns true if the path was relative (started with "//"). - */ +/** + * Blender's path code replacement function. + * Bases \a path strings leading with "//" by the + * directory \a basepath, and replaces instances of + * '#' with the \a framenum. Results are written + * back into \a path. + * + * \a path The path to convert + * \a basepath The directory to base relative paths with. + * \a framenum The framenumber to replace the frame code with. + * \retval Returns true if the path was relative (started with "//"). + */ int BLI_path_abs(char *path, const char *basepath); int BLI_path_frame(char *path, int frame, int digits); int BLI_path_frame_range(char *path, int sta, int end, int digits); @@ -155,14 +155,14 @@ void BLI_path_rel(char *file, const char *relfile); # define BLI_path_ncmp strncmp #endif - /** - * Change every \a from in \a string into \a to. The - * result will be in \a string - * - * \a string The string to work on - * \a from The character to replace - * \a to The character to replace with - */ +/** + * Change every \a from in \a string into \a to. The + * result will be in \a string + * + * \a string The string to work on + * \a from The character to replace + * \a to The character to replace with + */ void BLI_char_switch(char *string, char from, char to); /* Initialize path to program executable */ |