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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-04-15 14:28:32 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-04-15 14:28:32 +0400
commit9a85013692322f8a821b8228ad552f84d2a215e9 (patch)
tree666bb54fa093429d65b6b0322e8058c03f5fe223 /source/blender/blenlib/BLI_rand.h
parent2b018673509fe7a38a6332fae00bd605335bd286 (diff)
Merge various small changes from render branch:
* Division by zero fix for TNT SVD code. * Sound fix, in case ffmpeg decode fails, don't use the samples. * Fix for incorrect bounds of transformed objects in new raytracing code. * Gave memory arena's a name used for allocations for easier memory usage debugging. * Dupligroup no_draw option was using layers but not restrict view/render setting. (not a bugfix exactly but would do display list context switching while drawing for no reason). * Fix objects instanced on hair particles not giving consistent results when the object is transformed. * New math functions: madd_v4_v4fl, len_squared_v3v3, interp_v4_v4v4v4, mul_v4_m4v4, SH and form factor functions, box_minmax_bounds_m4. * mul_m4_m4m4 and mul_m3_m3m3 now accept the same pointers for multiple arguments. * endjob callback for WM jobs system. * Geometry node uv/color layer now has search list/autocomplete. * Various small buildsystem tweaks, not strictly needed yet in trunk.
Diffstat (limited to 'source/blender/blenlib/BLI_rand.h')
-rw-r--r--source/blender/blenlib/BLI_rand.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/source/blender/blenlib/BLI_rand.h b/source/blender/blenlib/BLI_rand.h
index b089d7e052f..eab9f92d7e8 100644
--- a/source/blender/blenlib/BLI_rand.h
+++ b/source/blender/blenlib/BLI_rand.h
@@ -83,15 +83,15 @@ void BLI_array_randomize (void *data, int elemSize, int numElems, unsigned int s
/** Better seed for the random number generator, using noise.c hash[] */
- /** Allows up to 16 threads to address */
+ /** Allows up to BLENDER_MAX_THREADS threads to address */
void BLI_thread_srandom (int thread, unsigned int seed);
/** Return a pseudo-random number N where 0<=N<(2^31) */
- /** Allows up to 16 threads to address */
+ /** Allows up to BLENDER_MAX_THREADS threads to address */
int BLI_thread_rand (int thread);
/** Return a pseudo-random number N where 0.0f<=N<1.0f */
- /** Allows up to 16 threads to address */
+ /** Allows up to BLENDER_MAX_THREADS threads to address */
float BLI_thread_frand (int thread);