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author | Lukas Toenne <lukas.toenne@googlemail.com> | 2013-03-19 14:42:33 +0400 |
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committer | Lukas Toenne <lukas.toenne@googlemail.com> | 2013-03-19 14:42:33 +0400 |
commit | 0f3515d4e2cdb4df68540e1dfd74b1dc9e1e821e (patch) | |
tree | a06011e46a85e08357dbee01f16a0868e5669480 /source/blender/blenlib/BLI_rect.h | |
parent | 4857d62ac6fa0c11def1a16b3f13a5a505e23ca3 (diff) |
Fixes for context updates of the node editor:
* If the node tree can be updated from context (tree has get_from_context callback defined), reset the pointers first to clear the editor path if no tree can be found.
* Stupid mistake: snode->from != snode->from is always false.
* Shader nodes context update: set the 'from' pointer to the active object, even if it doesn't have a material or node tree.
Diffstat (limited to 'source/blender/blenlib/BLI_rect.h')
0 files changed, 0 insertions, 0 deletions