diff options
author | Jeroen Bakker <jbakker> | 2021-12-07 12:14:27 +0300 |
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committer | Jeroen Bakker <jeroen@blender.org> | 2021-12-07 12:33:23 +0300 |
commit | e2f0b4a0cbe5934dbd591caa53f9259eee431cee (patch) | |
tree | 7afb67d5b4add1b8f1f4512353afb2d249f15904 /source/blender/blenlib/BLI_rect.h | |
parent | 1de363662427ff66693106b4bbde46337d651842 (diff) |
Cleanup: Use rcti marking dirty regions when texture painting.
Dirty regions when painting are not using rcti. Meaning less
understandable code. Found issue when refactoring the image_gpu partial
update. In a future change gpu partial update API will be using rcti
also what makes the code even cleaner.
Reviewed By: campbellbarton
Differential Revision: https://developer.blender.org/D13260
Diffstat (limited to 'source/blender/blenlib/BLI_rect.h')
-rw-r--r-- | source/blender/blenlib/BLI_rect.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenlib/BLI_rect.h b/source/blender/blenlib/BLI_rect.h index ca06a3e3545..7950596933c 100644 --- a/source/blender/blenlib/BLI_rect.h +++ b/source/blender/blenlib/BLI_rect.h @@ -48,6 +48,7 @@ void BLI_rcti_init_minmax(struct rcti *rect); void BLI_rctf_init_minmax(struct rctf *rect); void BLI_rcti_do_minmax_v(struct rcti *rect, const int xy[2]); void BLI_rctf_do_minmax_v(struct rctf *rect, const float xy[2]); +void BLI_rcti_do_minmax_rcti(struct rcti *rect, const struct rcti *other); void BLI_rctf_transform_pt_v(const rctf *dst, const rctf *src, |